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BOUNCING BALLS |
"Bouncing Balls" demonstrate this, however without being a game.
Just watch it.
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INFLUENZA |
Influenza is the same game as
Epidemic, the people however not moving in a pattern but in a
continuous space. A healthy
individual (black) is infected when it is touched by a sick (red) one.
After recovery, it is immune (blue) for some days. You can enter the
population size so as
the duration of the sickness and of the immunity. One "day" takes a
quarter of a second
in the game. |
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ATTRACTOR |
On the other hand, this is a game
with balls attracting or repulsing each other.
It is pre-set that balls of the same colour attract and balls of
different colour
repulse each other. You can change these interactions in different
senses:
Instead of attracting each other, balls of the same colour can repulse
or have no interactions with each other.
Independently from that, the "behaviour" towards the balls of the other
colour can be chosen. So, it may happen that
the red balls are attracted by the blue balls, but that these are
running away from them.
You are invited to
play around with these interactions and with the number of balls.
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CATCH |
Catch is a similar game.
You can also determine the behaviour of the balls of one colour towards
the others, like
attraction or running after them.
When the red balls hit the blue ones, these will turn red, taking over
the behaviour
of the red party. The blue balls do the same with the yellow ones, and
the yellows with
the reds.
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